Overview

From Virtual Worlds to Real-World Impact

Our Centre of Excellence in Immersive Technologies recognises the transformative potential of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) across industries and research domains. We drive interdisciplinary research, innovation, skill development, and product design that bridge emerging technologies with real-world applications.

By combining academic inquiry with applied development, the Centre fosters solutions that are both technologically advanced and socially relevant.

Health and Medical Sciences

Art, Architecture, and Design

Transportation and Construction

Tourism and Entertainment

Education and Productivity Technologies

Driven by Our Vision

We aim to build a cutting-edge facility that serves as a hub for immersive innovation, research, and development, leveraging AR and VR technologies for the betterment of society.

Guided by Our Mission

  • Develop technology-driven solutions to address socially relevant and industry-related challenges.
  • Support and nurture start-up ecosystems through collaboration with industry partners.
  • Deliver education, training, and cutting-edge research in immersive technologies.
  • Promote the adoption of AR, VR, and MR across academic and professional domains.
Objectives

Our Strategic Objectives

Driving research, product innovation, incubation, and entrepreneurship in immersive technologies.

Establishing a strong community of AR/VR researchers and practitioners.

Integrating state-of-the-art tools, updated curricula, and training ecosystems into education.

Enhancing student employability aligned with evolving industry demands.

Applying AR/VR solutions in biomedicine, bioengineering, and healthcare applications.

MAJOR PROJECTS

Areas of Impact

  • Research, patents, and intellectual property development
  • Faculty Development Programs (FDPs), Student Development Programs (SDPs), workshops, and seminars
  • Consultancy and professional services
  • Student internships and AR/VR/MR project development
  • Project exhibitions and immersive demonstrations
  • Industry collaboration on immersive technology initiatives
Team Members

The Minds Behind the Centre

Prof Ananthanagu U

Associate Director – Centre of Excellence in Immersive Technologies, Alliance School of Advanced Computing

Prof Nivedita Manohar

Faculty Member, Alliance School of Advanced Computing

Visweswaran J

Country Manager

Higher Education Programs, ARK Infosolutions Pvt Ltd, Bengaluru

Dr. Shakti Banerjee

Professor and Head

Department of Immersive Media Design, MIT Institute of Design, Pune

Niranjan Sirsikar

Co-Founder and COO

Innovative Colors Pvt Ltd, Bengaluru

Dr. Reeba Korah

Professor and Dean

Alliance School of Advanced Engineering

Dr. Vivek V

Professor and Deputy Director

Alliance School of Advanced Computing

Dr. Sheila Mahapatra

Associate Director – Research (Academics)

Centre for Research

Infrastructure and Facilities
Advanced Immersive Technology Environment

The Centre is equipped with specialised infrastructure that supports immersive learning, experimentation, and advanced application development. These facilities create an environment where innovation can move seamlessly from concept to implementation.


  • Dedicated AR/VR laboratories designed for focused research and development
  • 50 high-performance systems configured for Unity-based game and immersive application development
  • Industry-grade immersive hardware including Oculus VR headsets, AR-enabled tablets, and a 360-degree camera
  • High-speed Wi-Fi connectivity supporting collaborative experimentation and deployment
Industry and Government Partnerships

Collaborating With Industry and Government Leaders

The Centre maintains strategic partnerships with industry enablers such as ARK Infosolutions Pvt Ltd, delivering Unity-based training, certification programs, and academic–industry initiatives.

  • AR/VR training and certification
  • Internships and live projects
  • Industry-aligned curriculum delivery
  • Long-term innovation partnerships
Courses and Certification

Curriculum and Certifications

We offer a carefully designed blend of academic programs and professional certifications that equip students with both foundational knowledge and advanced technical capabilities in immersive technologies.

Industry-Academic Alliance Program
Unity Associate Level Certification
Module 1: Unity Fundamentals and Gaming
PG Diploma in AR/VR
Corporate Training and Executive Education

Immersive Upskilling for Industry 4.0

Our Centre collaborates with organisations to design AR/VR training and executive education programs that integrate immersive technologies into real-world business and operational contexts.

Ongoing and Completed Projects

Translating Innovation into Real-World Applications

The Centre actively develops immersive solutions across education, engineering, gaming, and industrial visualisation — enabling students and researchers to build deployable, experience-driven technologies.

Ongoing Projects
  • VR Chemistry Lab: Virtual chemistry experiments with integrated laboratory safety simulation
  • Virtual Classroom VR: Immersive learning platform enabling real-time collaboration
  • AR Campus Navigation System: Location-based augmented reality guidance for campus facilities
  • Alliance Library VR Simulator: Immersive virtual walkthrough and orientation system
  • Mannequin Hunt VR: AI-driven horror escape-room experience
  • SpaceCraft VR Exploration: Interactive spacecraft cockpit simulation
  • Arrow Out: Casual mobile game with reward-based monetisation
  • Jet Turbine AR: Industrial equipment visualisation with exploded views
  • Skin Anatomy AR: Medical and educational AR visualisation tool
  • AR Interactive Food Menu: Scan-based AR application for 3D food experiences

 

Consultancy and Testing Services

From Evaluation to Implementation

We provide specialised consultancy and validation services to organisations exploring immersive technology deployment.

  • AR/VR solution design and development
  • Usability testing and immersive UX evaluation using VR headsets, AR tablets, and 360° capture systems
  • Proof-of-concept (PoC) development and validation using real-world immersive hardware environments
Publications and Patents

Our Scholarly Contribution

Research outputs from the Centre contribute to global academic dialogue in immersive systems, AI-driven environments, and experiential computing.

Selected Scopus-Indexed Research
  • Exercise Form Correction Using AR Feedback for Machine Learning–Powered Fitness Training
  • Shattering Stereotypes with VR’s Effects on Learning and Skill Development for People with Impairments
  • Emotion-Based Prediction for Trajectory Planning in Immersive Learning Environments
  • Machine Learning Prediction of Gaze Interactions for Extended Reality
  • The Impact of Generative AI in Gaming – Exploring Immersive Experiences
  • Augmented Reality and AGIoT Integration in Robotics
  • Solar-Powered Oculus HMD System
  • AR-Enabled Smart Systems Using Head-Mounted Displays
Achievements and Impact​

Achievements That Shape the Future

Our Centre plays a pivotal role in advancing our leadership in immersive education by bringing together academic excellence, student achievement, and meaningful industry collaboration.

We foster experiential learning through AR/VR laboratories, internships, hackathons, and outreach initiatives. These efforts enable hands-on innovation while strengthening national visibility and institutional recognition in immersive technology education and research.

Student Achievements and Employability

  • 150+ Unity Pathway certifications in AR/VR and game development
  • 30+ students completed industry-oriented immersive technology internships
  • Research presentations in Scopus-indexed forums including ICASF 2025, Abu Dhabi
  • Major recognitions in national hackathons, gameathons, and e-sports competitions

Highlights

  • 1st Prize – GameForge 1.0 National Gameathon (₹50,000) for Mannequin Hunt VR
  • 1st Place – Quantum X Game Genesis Competition
  • Best Performing College – BYTEWAVES IT Skill-A-Thon
  • Awards at GameProz E-Sports Competitions
  • Recognition at technical expos and innovation showcases

Faculty Excellence and Research Visibility

  • Publications and books in emerging areas such as the Metaverse, AI-driven immersive systems, and smart environments
  • Best Paper Awards and international conference presentations
  • Contributions to Springer and IGI Global publications

Experiential Learning, Research, and Innovation Opportunities

Exploration to Application

Our dynamic environment enables students and scholars to move beyond theory and engage in hands-on research, collaborative projects, and innovation-driven experiences. 

  • Short-term and long-term AR/VR/MR research internships
  • Collaborative research opportunities with academia and industry
  • Exposure to publications, patents, and applied research
  • UG and PG projects in immersive technologies
  • Interdisciplinary research integrating AR/VR with AI, IoT, Healthcare, and Industry 4.0
  • Industry-aligned research problem statements
  • Opportunities to assist in research and development initiatives
  • Guidance for external fellowships and funded programs
  • Organisation of national and inter-collegiate AR/VR hackathons and gameathons
  • Structured e-sports and competitive gaming events
  • Innovation challenges and project showcase platforms
  • Student and start-up pitching opportunities
Start-up and Incubation Support

Cultivating a Spirit of Entrepreneurial Innovation

In collaboration with the Entrepreneurship Cell, the Centre supports AR/VR and game-technology start-ups through mentoring, infrastructure access, and ecosystem development.

  • Technical mentoring in AR/VR, Unity, and immersive systems
  • Industry and mentor networking
  • Business model and investment guidance
  • Access to labs, tools, and expert advisory

Start-up Success Highlight

ASL Studios

ASL Studios is a CoE-supported student venture focused on developing mythology-based immersive AR/VR games that blend cultural storytelling with modern gameplay. Through our technical mentoring and incubation support, the venture has evolved into a scalable product initiative, demonstrating how innovation nurtured within the Centre can translate into real-world entrepreneurial success.

Gallery and Community Engagement

In Focus