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The B. Sc. in Applied Mathematics is a distinctive programme offered by the School of Applied Mathematics. It aims not only to build a rigorous theoretical foundation in mathematical thinking but expose students to a wide variety of applications of mathematical modeling in Science, Engineering, Technology, and the Arts (SETA). This blending is achieved by its embedding in the liberal arts so that students learn about mathematical tools and techniques and continuously apply their learnings in a wide variety of domains.
The programme aims to attract hard-working and aspiring students to learn new mathematical concepts, the creativity to apply them innovatively in new domains, the ability to interpret and communicate the model solution/results. The subjects that students take include traditional branches of mathematics, such as algebra, real and complex analysis, differential equations, and numerical methods. It also offers several innovative and contemporary topics such as discrete mathematics, mathematical programming, calculus of variations, control theory, dynamical systems, and simulation modeling.
The programme also offers students various experiential learning opportunities, such as internships in industry and academia, live mathematical modeling projects, outreach programs to enhance mathematical literacy in the local community, and organizing seminars and conferences, all providing holistic education.
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| Semester | Domain | Subject Title |
|---|---|---|
| Semester I | School Core | Mechanics |
| Atomic structure and chemical bonding | ||
| Foundational Calculus | ||
| Foundational Statistics | ||
| Fundamentals of Film and Television Production | ||
| Basics of Animation and Design | ||
| Alliance Edge | Language and Communication 1 | |
| Language and Communication 2 | ||
| Digital Fluency 1 | ||
| Societal Orientation 1 | ||
| Life Skills 1 | ||
| Semester II | School Core | Astrophysics |
| Introduction to organic chemistry and hydrocarbons | ||
| Foundational Algebra | ||
| Foundational Probability | ||
| History of Cineme and Television | ||
| Basics of VFX and Gaming | ||
| Alliance Edge | Language and Communication 3 | |
| Language and Communication 4 | ||
| Data Skills 1 | ||
| Societal Orientation 2 | ||
| Life Skills 2 |
| Semester | Domain | Subject Title |
|---|---|---|
| Semester III | Discipline Core | Advanced Calculus |
| Linear Algebra & Matrix Theory | ||
| Minor 1 | ||
| Minor 2 | ||
| Alliance Edge | Language and Communication 5 | |
| Digital Fluency 2 | ||
| Data Skills 2 | ||
| Societal Orientation 3 | ||
| Life Skills 3 | ||
| Semester IV | Discipline Core | Real Analysis |
| Advanced Algebra | ||
| Minor 3 | ||
| Minor 4 | ||
| Alliance Edge | Language and Communication 6 | |
| Digital Fluency 3 | ||
| Data Skills 3 | ||
| Societal Orientation 4 | ||
| Life Skills 4 |
| Semester | Domain | Subject Title |
|---|---|---|
| Semester V | Discipline Core | Complex Analysis |
| Differential Equations | ||
| Operations Research | ||
| Numerical Methods | ||
| Minor 5 | ||
| Minor 6 | ||
| Learning Beyond Classroom | LBCR 1 | |
| Semester VI | Discipline Core / Discipline Optional | Vector Calculus |
| Discrete Mathematics & Combinatorics | ||
| Research Project | ||
| Minor 7 | ||
| Minor 8 | ||
| Learning Beyond Classroom | LBCR 2 |
| Semester | Domain | Subject Title |
|---|---|---|
| Semester VII | Discipline Core | Topology |
| Integral Equations and Calculus of Variations | ||
| Functional Analysis | ||
| Learning Beyond Classroom | LBCR 3 | |
| Semester VIII | Discipline Core | Mathematical Modelling |
| Nonlinear Dynamics | ||
| Project | ||
| Learning Beyond Classroom | LBCR 4 |
| Language and Communication (12) | Digital Fluency (6) | Data Skills (6) | Societal Orientation (8) | Life Skills (6) | LBCR (8) |
|---|---|---|---|---|---|
| Required credits - 30 Floating credits - 6 |
Required credits - 18 Floating credits - 4 |
8 credits | |||
| French / Spanish / German (2) | Information Literacy & Online Search Strategies (3) | Understanding & Visualizing Data using MS Excel (2) | Individual and Society (2) | Stress Prevention and Psychological First Aid( 2) | Pottery (2) |
| Communicative English (2) | Podcast Storytelling (3) | Mathematics in Nature (Modelling and pattern) (2) | Eastern and Western Societies (2) | Hope, Optimism and Resilience (2) | Music (2) |
| Hindi (2) | Introduction to Video-Production (3) | Sequences & Series (2) | Human, Society, and Environment-(2) | Decoding Success (2) | Painting (2) |
| Introduction to Academic Writing (2) | Data Privacy and Technology (3) | Making sense of data (2) | equity , Diversity and social inclusion (2) | Critical Thinking (2) | 2 Credits of Co-curricular activities / (2) |
| Public Speaking as Community Advocacy (2) | Fundamentals of data analytics (2) | Youth Culture (2) | Personal finance (2) | 2 credits of sports (Indoor/Outdoor) / (2) | |
| Language Education for Intercultural Citizenship (2) | Data Privacy and Technology (2) | Gender and Society (2) | Legal Awareness (2) | 2 credits of Extension activities (2) | |
| Non-Verbal Communication (2) | Advocacy, Social Justice and Change (2) | Essential Life Skills (2) | |||
| Collaboration (2) | Digital Sociology (2) | ||||
| Vyavaharika Kannada - 1 (For Students without Kannada Background) (2) | |||||
| Vyavaharika Kannada - 2 (For Students without Kannada Background) (2) | |||||
| Film and TV Studies | Animation, VFX and Gaming | Physics | Chemistry | Statistics |
|---|---|---|---|---|
| Principles of Cinematography | Advanced 2D Animation and Storyboarding Techniques | Heat and Thermodynamics | s and p Block Elements | Advanced Calculus |
| Visual Effects Fundamentals | 3D Animation Principles and Character Design | Mathematical Methods in Physics | Inorganic Chemistry Laboratory | Linear Algebra & Matrix Theory |
| Film Editing, Sound Design for Film and TV | Introduction to Visual Effects and game design | Electromagnetism | Chemical Thermodynamics and Chemical Kinetics | Descriptive Statistics & Probability Theory |
| Advanced Editing Techniques | Introduction to 3D Animation and Digital Painting | Electromagnetism Lab | Chemistry Laboratory | Distribution Theory |
| Television Production | Game Development Basics | Electronics | Quantum Chemistry & Spectroscopy | Statistical Inference |
| Studio Production | Introduction to Game Programming | Electronics Lab | Chemistry laboratory | Regression Analysis & Modelling |
| Advanced Screenwriting Workshop | Advanced Animation Techniques | Nuclear and Particle Physics | Electrochemistry and Surface chemistry | Time Series Analysis & Forecasting |
| Film Directing Principles | Advanced Game Design and Development | Condensed Matter Physics | Chemistry laboratory | Stochastic Processes |
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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation
Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation